Shroom and Gloom: Eat Your Enemies To Stay Alive
Verdict: Play it.
Kill a monster and it comes back as a snack that heals you. Our Shroom and Gloom demo review: a sharp card loop, and an exploration deck that taxes you.
Verdict: Play it.
Kill a monster and it comes back as a snack that heals you. Our Shroom and Gloom demo review: a sharp card loop, and an exploration deck that taxes you.
Verdict: Play it.
The story is a Solo Leveling copy, the game under it is great. Our take on the free Guildrun demo: conditional relics, one-mistake runs, and a Riot-grade look.
Verdict: Play it.
A toy car searching for the boy who owns it. Lost Host demo review: great sound, controls that take ten minutes to click, and progress you can permanently miss.
Verdict: Play it.
A factory game that discourages mega bases. Our review of the Industronaut demo: a peaceful automation loop that badly needs a data UI.
Verdict: Play it.
Boomer shooter speed, roguelike builds, heavy metal. Our review of the free RIPCORE demo, which kept us replaying long after recording ended.
Verdict: Play it.
A dungeon crawler where decorating your shop makes you stronger. Our review of the Fell & Sell demo - brilliant loop, balance that pulls its punches.
Verdict: Play it.
Our review of HellSlave II: Judgment of the Archon - a brutal hand-drawn dungeon crawler that opens badly and then eats your whole weekend.
Verdict: Play it.
A Vampire Survivors-style bullet hell where gear matters less than it looks and the real fight is the swarm. Our review of the free demo, with a clear verdict.
Verdict: Play it.
Card-draw randomness, overpowered shaman builds, and an addictive core loop. We played the free Steam demo of Orc Incremental - here's our verdict.